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render-graph

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C++20/Vulkan/CUDA engine built from scratch to learn graphics programming. Render graph with per-resource barriers, clustered deferred PBR, cascaded shadows, CUDA rigid-body physics + particle sim, custom ECS + work-stealing jobs, SIMD math. Small wave-survival game acts as the engine's test harness. Web port in React Three Fiber.

  • Updated Apr 19, 2026
  • C++

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